Card Mechanics

Cards are flexible. They can be sorted, clustered, stacked or laid out.
The pages below describe (in a tangible way) how cards can be used in different situations.
From mapping to ideation.

Mechanics, MethodKit for […]

These cards help you structure, discuss & develop projects. Below are a few ways the kits can be used.

How-to 01

Define situation

How-to 02

Find solutions

How-to 03

Agree or disagree?

How-to 04

Map

How-to 05

Make timeline

How-to 06

Decide on importance

How-to 07

Discuss

How-to 08

Define

How-to 09

Assess

How-to 10

Align

How-to 11

Make an agenda

How-to 12

Cluster

How-to 13

Categorize

How-to 14

Structure

How-to 16

Prioritize

How-to 15

Make decisions

MethodKit With

Mechanics, MethodKit with […]

These cards help you ideate, brainstorm and talk about new ideas & concepts. Below are a few ways the kits can be used.

How-to w01

Mashup

How-to w02

Combine & discuss

How-to w03

Improve ideas

How-to w04

What if… & How might we…?

How-to w05

Assess

How-to w06

Improve

How-to w07

Ideate

These are common ways to generate a large number of ideas and are often used in hackathons and design sprints.

Selection

Mechanics, MethodKit with Selection Criteria

These cards help you sort ideas & other cards. Below are a few ways the kits can be used.

How-to s01

Evaluate

How-to s02

Assess

How-to s03

Define

How-to s04

Prioritize